Scheduled are two Retron 5 consoles which as of this date has not been released along with 10 Supaboy handheld consoles. We’ll also be giving away 2 Supaboys and customized buttons. We’ll also be an official LA Streetpass event so bring your DS!
Since its inception Hyperkin® has rapidly established a reputation for developing innovative, reliable and cost-friendly video game peripherals. Hyperkin® designs, manufactures and distributes a wide variety of accessories for every major platform including; Nintendo® Wii™, Sony® PlayStation® 3, Microsoft® Xbox® 360, Nintendo® DSi®XL, Sony® PSP™ as well as an extensive catalog of peripherals for classic platforms like NES, SNES, GameBoy™, SEGA® Genesis™, Saturn™ and Dreamcast™.
Matthew Specktor is the author of the novels American Dream Machine, which is currently being developed into a series for Showtime, and That Summertime Sound, as well as a nonfiction book of film criticism. His writing has appeared in The Paris Review, The Believer, Tin House, Salon, and numerous other anthologies and publications. He is a founding editor of the Los Angeles Review of Books.
“Although the sculptures of Eishi Takaoka all portray the same serene expression, their outwardly calm façade belies a world of bottled-up emotions. With nowhere to go, these intense feelings manifest themselves in outlandish formations that sprout out of the top of each figure’s head. The uniquely sculpted heads of Takaoka are rooted in a personal fantasy world that is fueled by the emotional ups and downs of daily life in lower-middle class Japan. He instills his frustration with life in Kagoshima and feelings of isolation into each of the pieces, which are comprised of carved wood painted with raw mineral pigments placed atop empty glass medicine bottles.”
Takaoka’s pieces have been seen in group shows including the Giant Robot Biennale I and III, and on the cover of novelist Haruki Murakami’s Kafka on the Shore.
For this exhibition, Takaoka will create new sculptures at Giant Robot 2 in Los Angeles. He is currently attending school in his hometown of Kagoshima, Japan and will not be in Los Angeles for the opening.
GR: Animals are an obvious theme this time out, yet it’s not limited by mammals, insects or reptiles, yet there’s a common bond between them. Can you talk about how you chose which animals to depict?
J*Ryu: I chose to call this body of work “Biorgasmica,” a study of what it would be like to meld various elements of baroque stylings, the human face and the shape of various creatures together. When determining what animals I wanted to involve, it mostly came down to animals where I could envision how those disparate elements could more easily coalesce into one cohesive creature. The final roster of creatures tended to be those that were organically armored, whether with a carapace or scales, or those that had body shapes that would lend themselves to the incorporation of faces or detailing. >>